POV-Ray : Newsgroups : povray.binaries.scene-files : Same project ... next question : Re: Same project ... next question Server Time
23 Jun 2024 15:36:52 EDT (-0400)
  Re: Same project ... next question  
From: clipka
Date: 13 Jan 2009 08:05:01
Message: <web.496c90c041b61e20f15adb2a0@news.povray.org>
"Meothuru" <nomail@nomail> wrote:
> My problem is shown in the sample picture below.
> In this picture the "box" in the background is rendered with the
> camera in the "panoramic" mode. But the green sample-object should rendered
> not disorted (just like in the normal "perspective" camera mode)

Note that if you want to make the object look like it is attached to the walls,
you will probably *need* the panoramic camera, because the walls are distorted
in a nonlinear way, which could make it hard (and theoretically impossible) to
get a perspective-projected object's ends flush with the walls.

If the object should "hover", maybe it is possible to do it in one shot using
MegaPOV 1.2.1 and its "camera pattern" feature (which effectively lets you set
up some additional cameras whose picture you can project onto other objects in
your scene - think of a surveillance camera system). I don't know if that
supports an alpha channel though.


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