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Hello:
I am creating an animation with a metallic object which will be used later with
other (live action) film footage. I've created the object and have the
background set to "background { color Green }" and found this works well with
my video editing software.
However, when I run the animation I notice the metallic surface of the object
picks up the Greenish color of the background. To prevent this, I chose these
settings:
pigment { LightGray }
finish { ambient .95
diffuse .1
specular 1
roughness .1
//metallic <- decided against this at some point
reflection {
.015
metallic
}
}
But I am not happy with the result as it looks plain and gray. What settings
should I use to simulate an aluminum, metallic (only somewhat shiny) surface?
Thanks,
James
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