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"Catseye" <jpf### [at] comcast net> wrote:
> Is there a way to construct a 1-way mirror so that the camera "sees" objects
> through the backside of a mirror that reflects image rays from the object on
> the front side?
>
> Thanks in advance.
plane object, clipped_by box object (not subtraction or union) with texture and
interior_texture. This gets a rectangular one way mirror, no thickness though.
plane{z,0 clipped_by{box{<-30,-30,-10><30,30,10>}}
texture{
pigment{rgbt 1}
finish{ambient 0 diffuse 0}
}
interior_texture{
pigment{rgb 1}
finish{ambient 0 diffuse 0 reflection{1}}
}
}
-tgq
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