POV-Ray : Newsgroups : povray.beta-test : Radiosity: status & SMP idea : Re: Radiosity: status & SMP idea Server Time
28 Jul 2024 20:28:18 EDT (-0400)
  Re: Radiosity: status & SMP idea  
From: clipka
Date: 28 Dec 2008 21:00:00
Message: <web.49582e26b480f7926d1632140@news.povray.org>
"Gilles Tran" <gil### [at] gmailcom> wrote:
> The question is: is using mesh geometry the only way to get this kind of
> speed, and is POV-Ray's unique ability to deal with mathematical
> representations a limitation here?

Let's see what POV can do when those pesky bugs are out. I bet a lot of scenes
out there have (otherwise) unnecessarily high quality settings just to get rid
of those artifacts.


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