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Warp <war### [at] tag povray org> wrote:
> > And as far as triangle meshes go, I think it would be a good thing for
> > POV to support them (it currently doesn't, you know, unless you run it
> > through a converter anyway)
>
> I think you are trying to say something else than what you wrote there,
> but I'm not sure what.
I guess he was talking about .obj format files or something similar.
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