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andrel <a_l### [at] hotmail com> wrote:
> The SDL is only relevant in the sense that if you would allow a version
> of POV with only triangles, effectively stripping all other primitives,
> it would not really be POV anymore.
Well, some of the statements describing primitives could be modified to instead
create mesh representations of them.
Anyway, you're right in that POV-ray wouldn't be POV-ray anymore if it were
stripped down to meshes - at least if I'm asked.
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