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Here's a piece of undocumented Radiosity Voodoo:
If you get stray black splotches in your shot, increasing the global
max_trace_level will reduce their number.
I hope it doesn't kill your render speed though...
These stray splotches are due to an implementation blunder in POV-Ray, and
basically appear in any scene that has reflection or refraction; I'll make sure
it gets fixed in the next 3.7 beta.
I guess these are the ultimate source of a lot frustrating fights with POV
radiosity settings - because to my knowledge there is *no* other way to get rid
of them, regardless how high you crank up the radiosity quality. If you manage
to reduce their number they will grow; If you manage to shrink them, they will
multiply; if you manage to level them out a bit, they will spread out like
pancakes.
The only thing that really helps is toying around with the global
max_trace_level.
There is also a potential similar issue related to global and/or radiosity
adc_bailout; However, I haven't investigated this in detail yet, so I currently
cannot give any advice on how to set these. However, toying around with them may
help as well.
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