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Alain <ele### [at] netscape net> wrote:
> clipped_by works the same whatever solid you use. While intersection and
> difference give a closed, solid resulting object, the part removed by clipped_by
> are left open.
Solid meshes only produce solid, closed objects if the meshes themselves are
closed and solid. If they're not closed, then they behave just like heightfield
objects.
-Mike
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