POV-Ray : Newsgroups : povray.general : Solid mesh and clipped_by : Re: Solid mesh and clipped_by Server Time
30 Jul 2024 14:29:49 EDT (-0400)
  Re: Solid mesh and clipped_by  
From: SharkD
Date: 20 Dec 2008 19:55:00
Message: <web.494d93b8c8eb591539fe6a080@news.povray.org>
Alain <ele### [at] netscapenet> wrote:
> clipped_by works the same whatever solid you use. While intersection and
> difference give a closed, solid resulting object, the part removed by clipped_by
> are left open.

Solid meshes only produce solid, closed objects if the meshes themselves are
closed and solid. If they're not closed, then they behave just like heightfield
objects.

-Mike


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