FlyerX <fly### [at] yahoo com> wrote:
> Yes the uv_mapping keyword was appended to the object without a space.
> This is killing the Moray output. This bug is fixed and it will be in
> the PoseRay release this week.
I see. I had simply amputated the part of the code that was causing the problem.
Just adding a space never occurred to me. I will go back to this and try simply
adding a space. That may allow the textures to render properly. I will let you
know.
Off-topic amusement: Here is what I really do for a living. I am showing it to
you because no one that knows me as a glass artist would appreciate it the way
you guys will... as inspired by wireframe modeling.
http://www.mickelsenstudios.com/catalog/Wahine.html
Other examples: http://www.mickelsenstudios.com/new_work.htm
Robert
www.robertmickelsen.com
Post a reply to this message
|