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"SharkD" <nomail@nomail> wrote:
>
> So, do you know of any way to retrieve the walls? Should I file it as a bug
> (beta 29 behaves similarly)?
No, it's definitely *not* a bug. It's just behaving in a way *you* don't expect.
CSG only works (properly) with solids. As your mesh isn't closed, it's not a
solid, and therefore *cannot* give any sensible results (unless you want to
exploit exactly what PoV-ray happens to make of it).
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