POV-Ray : Newsgroups : povray.general : Texture for "X-ray" type image : Re: Texture for "X-ray" type image Server Time
30 Jul 2024 14:18:15 EDT (-0400)
  Re: Texture for "X-ray" type image  
From: Trevor G Quayle
Date: 12 Dec 2008 08:35:00
Message: <web.4942684d5c4bb01a81c811d20@news.povray.org>
"uekstrom" <uekstrom at gmail dot com> wrote:
> Hi all. I am trying to make a texture for producing images that look a bit like
> x-ray pictures (see for example
> http://cebas.com/products/feature.php?UD=10-7888-33-788&PID=45&FID=401 for what
> I mean). For doing this I think I need a transparent or filter value that
> depends on the surface normal. The surface should be transparent when facing
> the camera and opaque when viewed from the side. Is it possible to specify this
> in some simple way?
>
> Sincerely,
> Ulf

the aoi (angle of incidence) pattern that is in megaPOV would serve best for
this.  However, without megaPOV, you can adapt the 'slope' pattern, you will
just need to play around with the numbers.

-tgq


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