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"SharkD" <nomail@nomail> wrote:
> I generated the following heightfield in some program or other. It uses all 24
> bits for elevation information. My question is, how are the colors/height data
> organized? I would like to create a pigment that produces similar maps.
>
> http://i421.photobucket.com/albums/pp292/SharkD2161/Support/Untitled1_hf.png
>
> -Mike
I am intrigued by this idea. I have been using hf_gray_16 in the past, and it
usually creates enough levels, but an hf_gray_24 might be pretty cool too.
From the documentation:
"When hf_gray_16 is on, the output file will be in the form of a heightfield,
with the height at any point being dependent on the brightness of the pixel.
The brightness of a pixel is calculated in the same way that color images are
converted to grayscale images: height = 0.3 * red + 0.59 * green + 0.11 *
blue."
It'll take a bit of testing, but if it is that easy...
-Reactor
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