"SharkD" <nomail@nomail> wrote:
> Nicolas Alvarez <nic### [at] gmail com> wrote:
> > SharkD wrote:
> > > If you look closely at the intersection you'll see that the object is not
> > > solid (there are no walls). Instead, it seems to work more like
> > > clipped_by.
> >
> > Are there walls in the difference?
>
> Yes. I provided links to the renders in my message, so you can see for yourself.
>
> In beta 29 the results are similar, except the road surface is missing a pigment
> (which I'm actually not worried about).
>
> -Mike
No! The walls aren't there. I was fooled the optical illusion. I wonder how you
are supposed to get the walls to appear (in either case).
-Mike
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