Nicolas Alvarez <nic### [at] gmail com> wrote:
> SharkD wrote:
> > If you look closely at the intersection you'll see that the object is not
> > solid (there are no walls). Instead, it seems to work more like
> > clipped_by.
>
> Are there walls in the difference?
Yes. I provided links to the renders in my message, so you can see for yourself.
In beta 29 the results are similar, except the road surface is missing a pigment
(which I'm actually not worried about).
-Mike
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