"SharkD" <nomail@nomail> wrote:
> "clipka" <nomail@nomail> wrote:
> My mesh is completely flat. If anything lying above the mesh upward until
> infinity is considered "inside", that's OK.
Hm... what do you need a completely flat mesh for?
Anyway, if it's OK for you to get unexpected effects *above* the mesh for
differences and intersections (I guess unions shouldn't be too problematic in
this respect) then you'd want an inside_vector of -y, i.e. pointing *downward*.
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