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"Cousin Ricky" <ric### [at] yahoo com> wrote:
> It appears to take nearly 3 times as long to reuse the data than to compute it
> in the first place! This more than defeats the purpose of 2-pass radiosity.
> Is there another setting that I've forgotten that will keep my final render to
> under 5 days?
I've had problems like that before. In my understandment, error_bound in the
second pass has to be close to the original, just slightly higher. It gives
differences in the performance, I don't know, perhaps the data lookup method
depend on the values being close. The values can't really be the same because
it causes some black splotches, in my experience.
I generally put error_bound in the second pass to be at most 2x the original.
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