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Couple of questions regarding the looks_like statement:
1) If I use the looks_like statement, do I need to display the object
separately, or is it enough to simply define the object within the statement
itself?
2) Do I need to specify absolute coordinates within the scene for both the
object and the light source, or just for one? I.e., if the light source is
located at <3,2,5>, then do I need to translate both the light source and the
object to these coordinates?
Thanks!
-Mike
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