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"Thomas de Groot" <tDOTdegroot@interDOTnlANOTHERDOTnet> wrote:
> Not easy overall. Until now, I have mainly used the f_ridge(),
> f_ridged_mf(), and f_hetero() functions as a basis for decent erosion
> features in isosurfaces. This is done also for instance by the program
> Leveller. However, that is not always convincing. Ideally, one would like to
> take a pre-defined landscape and apply erosion functions to it to wear it
> down and apply a sediment apron around standing ridges. That is basically
> what programs like GeoControl or World Machine are doing I believe, and very
> convincingly so.
>
> Thomas
I wanted to do something like this for my Habitable Planet macro (see the Object
Collection). I also wanted to accurately add rivers and and other types of
falling whater based on this information. However it is something that I think
lies beyond my abilities.
-Mike
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