POV-Ray : Newsgroups : povray.general : Bump Map Madness : Re: Bump Map Madness Server Time
29 Apr 2024 12:18:57 EDT (-0400)
  Re: Bump Map Madness  
From: clipka
Date: 1 Dec 2008 08:45:00
Message: <web.4933e9fcf7160dfff55cbdff0@news.povray.org>
"Tim Attwood" <tim### [at] comcastnet> wrote:
>
> Some of the normals on your mesh triangles are inverted,
> you are looking at the back side of them.

Doesn't shed a good light on the mesh editor I'm using for export to PoV-ray...
yet mesh2 objects are just collections of triangles anyway, so should that
matter?

At worst I'd expect that to cause bumps to go inside-out - but not "sideways".


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