POV-Ray : Newsgroups : povray.general : Tiling hexagons : Re: Tiling hexagons Server Time
30 Jul 2024 22:25:31 EDT (-0400)
  Re: Tiling hexagons  
From: SharkD
Date: 20 Nov 2008 18:50:00
Message: <web.4925f6e51539762d5c688edf0@news.povray.org>
"SharkD" <nomail@nomail> wrote:
> "Trevor G Quayle" <Tin### [at] hotmailcom> wrote:
> > So it depends on how you intend to map you pattern.  Usually desktop tiling
> > doesn't mirror so you would want tne first ratio for a directly tileable
> > pattern.  I hope this clarifies things a bit.
> >
> > -tgq
>
> Duh. That's what I get for not getting any sleep last night. :) Yes, I was
> mirroring everything, which does not work on desktops or web pages. Doubling
> the width (or the height) of the green box makes it so that it works without
> mirroring.
>
> -Mike

Duh again. Only doubling the height works. Time for bed. :)

-Mike


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.