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Dear all,
is it possible to color an object by giving separate df3 files for the red,
blue, green and transparent/filter components? I have tried layering textures
with different color maps, but I can't seem to get it right. If someone has an
example I would be very grateful. This is for a scientific visualization
project where I want to color an isosurface, depending on a function that is
practically impossible to calculate inside Povray. I precompute this function
and save the colors I want into r,g,b,t df3 files.
Regards,
Ulf Ekstrom
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