POV-Ray : Newsgroups : povray.general : Aircraft Animation Request for Help : Re: Aircraft Animation Request for Help Server Time
30 Jul 2024 16:16:59 EDT (-0400)
  Re: Aircraft Animation Request for Help  
From: alphaQuad
Date: 12 Nov 2008 14:50:00
Message: <web.491b323ecebc012e3f297fb40@news.povray.org>
"Bridgeofstraws" <bri### [at] inboxcom> wrote:
> Hello,
>
> I have been working on a jet fighter model for over 6 months now and I have come
> to the point where it is worthy to be animated.  The only thing is, I have no
> idea where the rotation point of the plane should be.  Let me elaborate.  From
> my understanding, an airplane may rotate along the yaw axis (the rotation the
> rudder controls), the roll axis (which is controlled by the ailerons), and last
> the pitch axis (controlled by the elevators).  In most diagrams I've seen these
> three axis of rotation meet at a single point and this is the point I don't
> know how to find.  My only guess is that it would be the centroid.  Any help
> would be greatly appreciated.
>
> Bridgeofstraws

CG is somewhere in the wings depending on the sweep. I don't see why you need
perfection here. somewhere behind the wing's leading edge is your pivot point

hold a model by its wing tips, it should be fairly well balanced.

Here's my CSG transport (3hrs total more or less), looking forward to another.
links are here, pic and mpg:
http://home.earthlink.net/~openuniverse/


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