POV-Ray : Newsgroups : povray.general : Blobs help : Re: Blobs help Server Time
30 Jul 2024 16:14:44 EDT (-0400)
  Re: Blobs help  
From: SharkD
Date: 10 Nov 2008 21:25:01
Message: <web.4918ecf12cced725aa1dde120@news.povray.org>
Dan Connelly <djc### [at] yahoocom> wrote:
> S
> >> #declare fn_A =
> >>    function {
> >>      pow(x/Scene_scale+1/2,2) +
> >>      pow(y/Scene_scale+1/2,2) +
> >>      pow(z/Scene_scale+1/2,2) -
> >>      1 };
> >>
> >> etc?
> >
> > Could you please explain why?
> >
> > -Mike
> >
>
> So the function "spreads out" as the multiplication factor changes, but that the
value at a given scaled value of (x,
y,z) doesn't change.

I can't argue as to its merits. It is simply the function I copied from the
isosurface tutorial.

-Mike


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