POV-Ray : Newsgroups : povray.general : Adding inside_vector (for CSG) to HF macros in shapes.inc : Re: Adding inside_vector (for CSG) to HF macros in shapes.inc Server Time
30 Jul 2024 22:22:50 EDT (-0400)
  Re: Adding inside_vector (for CSG) to HF macros in shapes.inc  
From: Kenneth
Date: 17 Oct 2008 17:50:01
Message: <web.48f907866bc5685d78dcad930@news.povray.org>
Warp <war### [at] tagpovrayorg> wrote:
> Kenneth <kdw### [at] earthlinknet> wrote:
> > Render time?
>
> > I wasn't aware that render time would be influenced by that; triangle meshes are
> > 'generated' during parsing, AFAIK, where the time differences would show up. Or
> > else I'm confused about what you originally meant. Or just plain confused!
>
>   inside_vector is used for CSG, and CSG is calculated at rendertime.
> Obviously thus if inside_vector has any effect on speed, it's precisely
> at rendertime.

Didn't realize that. Thanks for clarifying.
>
>   Why would it make any difference at parse time? It's just one single
> keyword at the end of the mesh definition. It sets a flag on in the mesh
> structure that says that the inside_vector feature should be used. Why
> would that have any effect to the parse time?

I agree wholeheartedly. That was my initial thinking when I did my test..but I
thought..er.. you wanted to see what the time differences were. (But I..uh..did
the wrong test...) Egads. :-[
>
>   I don't even understand why you would think it has any effect at parse
> time.

I agree, I agree!  :-)

KW


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