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"Mathuin" <mat### [at] gmailcom> wrote:
> I'm at a point where I'd really like to replace 'texture { T_Wood1 }' with
> something that looks more realistic. I have a need for light wood, dark wood,
> and painted wood. The only example I could find of painted wood that seemed to
> match what I was thinking was from an IRTC entry named 'mousetrp', but I don't
> even know how you guys come up with these things.
>
> With CSG, I can stare at the object in my hand and figure out how to add and
> subtract just about everything I need. With this, I have no clue. If anyone
> has any pointers to useful resources which will help me figure this out, I'd
> really appreciate it. Thanks!
Check out the wood tutorial at:
http://home4.inet.tele.dk/ibras/povtips/povwood.htm
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