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I'm at a point where I'd really like to replace 'texture { T_Wood1 }' with
something that looks more realistic. I have a need for light wood, dark wood,
and painted wood. The only example I could find of painted wood that seemed to
match what I was thinking was from an IRTC entry named 'mousetrp', but I don't
even know how you guys come up with these things.
With CSG, I can stare at the object in my hand and figure out how to add and
subtract just about everything I need. With this, I have no clue. If anyone
has any pointers to useful resources which will help me figure this out, I'd
really appreciate it. Thanks!
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