POV-Ray : Newsgroups : povray.general : difference/ intersect, preserving original texture. : Re: difference/ intersect, preserving original texture. Server Time
30 Jul 2024 18:14:22 EDT (-0400)
  Re: difference/ intersect, preserving original texture.  
From: gregjohn
Date: 21 Sep 2008 14:15:00
Message: <web.48d68e3f9a86880734d207310@news.povray.org>
Jim Charter <jrc### [at] msncom> wrote:
> gregjohn wrote:
> > I have an interesting object{}. It itself is a union of multiple,
> > interestingly-shaped objects of different colors. I want to get a cross section
> > of it and see the colors of the different layers.
> >
> > Every way I've tried, however, gives the cross-section the texture of the
> > cutting object.  Any way to see the colors in my multi-layer cake?
> >
> >
> don't you want the cutaway_textures keyword?


It's interesting how this does exactly what I want to **one** layer of the cake,
but not all.   Maybe I shouldda "merged" the layers of the cake instead of
"union"ed them.


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