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I cannot get POV-Ray to so much as acknowledge the media statement in this scene
file:
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global_settings { assumed_gamma 1 }
light_source
{ 10000 * z
rgb 1
rotate <-45, 135, 0>
}
camera
{ angle 40
location <0, 1, -10>
up image_height * y
right image_width * x
}
sphere { y, 1 pigment { rgb 1 } }
background { rgb 1 }
plane
{ y, 0
texture { pigment { rgbf 1 } }
interior
{ media
{ absorption rgb <0, 1, 1>
scattering { 3, rgb 1 }
}
}
hollow
}
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The scene renders as if the media statement weren't even there. The funny thing
is that I've done this sort of thing before, and it always worked. I'm hoping
that more sets of eyes will spot my obvious mistake. Thanks!
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