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Mike Williams <nos### [at] econymdemoncouk> wrote:
> Wasn't it alphaQuad who wrote:
> >what is
> >
> >*** ASZTALLAP ***
>
> ASZTALLAP is the table on which the chess board is standing. I thought
> you had that figured out since you've given it a sensible wood texture.
>
> reflections of it inside some of the pieces, particularly the white
> pawns.
>
> --
> Mike Williams
> Gentleman of Leisure
cool thanx, just a simple 1.5 language puter user here.
I did notice first board I posted was repeating texture, fixed it like this:
#macro board_sq(p)
object { Round_Box_Union(<-1.01,-0.01,-1.01>, < 0.01,-.25,0.01>, .01)
translate p }
#end
#macro boardwhite()
#local i=0;#local j=0;
#while (i<8)
#local j=0;
#while (j<8)
#if (mod(i+j,2)) board_sq(<-3+j,0,-3+i>) #end
#local j=j+1;
#end
#local i=i+1;
#end
#end
#macro boardblack()
#local i=0;#local j=0;
#while (i<8)
#local j=0;
#while (j<8)
#if (!mod(i+j,2)) board_sq(<-3+j,0,-3+i>) #end
#local j=j+1;
#end
#local i=i+1;
#end
#end
union {
boardwhite()
texture { lightwood }
}
union {
boardblack()
texture { darkwood }
}
no pic, waiting for a better one @ adaptive 0 but looks like adaptive 50
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