POV-Ray : Newsgroups : povray.newusers : Rendering Grass : Re: Rendering Grass Server Time
28 Jul 2024 16:22:47 EDT (-0400)
  Re: Rendering Grass  
From: Angela
Date: 20 Jul 2008 14:45:00
Message: <web.4883872b1ecb51c8802286fd0@news.povray.org>
"Cresty" <nomail@nomail> wrote:
> What good ways to render grasstype surfaces are there?
>
> The only remotely succesfull attempt iv'e used was an image_map but i didn't
> like the result very much.
>
> Are there any good macros or something for this out there somewhere?
>
> I'd appreciate any help. Thanks.

I use grass a lot in my images, and the best grass I've found are Gilles Tran's
makegrass macro (of course) at
http://www.oyonale.com/modeles.php?lang=en&page=2 and Rune's grass texture at
http://runevision.com/3d/include/

The macro is great for creating realistic-looking grass, but it does take a
while to figure out all the parameters, and it takes a bit of memory. Rune's
texture is nice for distances and save a lot of memory.

Good luck!
~Angela Perry


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