POV-Ray : Newsgroups : povray.newusers : Calculating rotation from normal : Re: Calculating rotation from normal Server Time
28 Jul 2024 16:25:56 EDT (-0400)
  Re: Calculating rotation from normal  
From: Angela
Date: 20 Jul 2008 14:40:00
Message: <web.488385ceaa860c0f802286fd0@news.povray.org>
"Tim Attwood" <tim### [at] comcastnet> wrote:
> There are some macros for this sort of stuff in "transforms.inc",
> like...
> object { foo
>    Point_At_Trans(myNormal)
> }

That did it! And after looking at the math behind it, maybe it wasn't as easy as
I thought it would be... o_O

Thanks a bunch!
~Angela


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