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"Chris B" <nom### [at] nomail com> wrote:
> Well I'll confess it's not clear to me. When I render the following scene I
> don't see anything that fits the description of "two overlapping networks of
> cracks":
>
> camera {location <0,0,-8> look_at 0 }
> light_source {<-10,20,-50>, rgb 1}
> plane {-z,0 pigment {crackle}}
>
> Are you able to clarify what you mean?
>
> Regards,
> Chris B.
Duh, the problem was that I was using transmit in the pigment and was looking
through to the other side of the sphere. nevermind.
-Mike
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