|
![](/i/fill.gif) |
I have noticed a strange thing; a primitive object (I've only tested box, sphere
and cylinder) becomes an infinite object (in the Scene Statistics in the message
window) if it's over a certain size. For boxes it's 2715 units on a side, for
spheres it's the same number for the diameter and for a cylinder it's the same
for the diameter, but 2716 units for the height. When these objects are over
this size, the rendering time increases by a factor of about 4 to 8. I do not
have time to investigate further; does anyone know about this? (Didn't find
anything in the docs or by searching the POV site.) I have a 400 MHz G4 Mac,
Mac OS 10.3.9.
--
Scene Statistics
Finite objects: 0
Infinite objects: 401
Light sources: 2
Total: 403
--
Scene Statistics
Finite objects: 400
Infinite objects: 1
Light sources: 2
Total: 403
--
H
Post a reply to this message
|
![](/i/fill.gif) |