POV-Ray : Newsgroups : povray.binaries.images : Static Warp Shields : Re: Static Warp Shields Server Time
1 Jul 2025 10:30:08 EDT (-0400)
  Re: Static Warp Shields  
From: alphaQuad
Date: 18 Jun 2008 19:45:01
Message: <web.48599cc7e7b65d90ac387bfe0@news.povray.org>
Alain <ele### [at] netscapenet> wrote:

> Replace the sphere by a unit radius cylinder with one end at the origin along
> the Y axis. Fill it with media using the cylindrical pattern in place of the
> spherical one. Scale it to the desired length and diameter, rotate it as needed
> and translate it to the correct location.
>
I was just noticing that.

Mapping must happen at 0, I tend to overlook. Went thru the spherical and was
noticing everything you said, now cylindrical works, I'm just a little slow at
catching on. One day I remember mapping happens a ZERO, DOH.

These were done done with spherical density pattern which seems to be faster
than cylindrical.

Scaling a sphere would get you lenticular or lens shape:


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