War can't be supported; takes too long to render static gravity warp fields.
Big improvement on DS9 Station with command line +a0.1 +am2
Can anyone show how to get distance to an egg shape given a vector of any
direction?
(center to shield impact point)
A y-axis flattened sphere would be a simplified example, take the declination
angle and rotate point r1 then flatten y by r2/r1and get length. With a 3rd
variable-radius it becomes obvious there should be an equation for this. Any
vector (center->out), a shield matrix (its attitude), and 3 variable radii
would be the input; return distance. Needed before you can shoot (and hit)
The fleet grows.
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