POV-Ray : Newsgroups : povray.binaries.images : Static Warp Shields : Re: Static Warp Shields Server Time
15 May 2024 00:42:06 EDT (-0400)
  Re: Static Warp Shields  
From: alphaQuad
Date: 15 Jun 2008 11:35:01
Message: <web.485535ace7b65d90325cee5d0@news.povray.org>
War can't be supported; takes too long to render static gravity warp fields.

Big improvement on DS9 Station with command line +a0.1 +am2

Can anyone show how to get distance to an egg shape given a vector of any
direction?
(center to shield impact point)

A y-axis flattened sphere would be a simplified example, take the declination
angle and rotate point r1 then flatten y by r2/r1and get length. With a 3rd
variable-radius it becomes obvious there should be an equation for this. Any
vector (center->out), a shield matrix (its attitude), and 3 variable radii
would be the input; return distance. Needed before you can shoot (and hit)


The fleet grows.


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