|
|
"Carlo C." <nomail@nomail> wrote:
> What then?
Same as the post a couple weeks ago:
http://news.povray.org/povray.binaries.images/thread/%3Cweb.47fd8a6d74f49bc3ae42298f0%40news.povray.org%3E/
In summary, light sources have a high ambient, and every surface has something
like finish{ambient 0 refection{rgb 1} diffuse 0}. Normally everything would
just look shiny, but the twelve line patch makes rays go in a random direction.
Voila. Path tracing (I think). Probably not optimal with radiosity available,
but just giving it a try since it can be done. I'll give radiosity a try.
> Perhaps the focal blur is a bit exaggerated?
Yes, its' a weakness of mine, but there's not much detail to be hidden here...
- Ricky
Post a reply to this message
|
|