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"To render the most realistic diamond possible, you'll need to take into acount
the birefringeance of the diamond, whitch is not possible at present."
Hmmm. Nevertheless, the statement is still true - the most realistic diamond
possible - and since simulating birefringent materials is impossible I can
cross out this option (for now).
BTW: Is birefringence (and trirefringence) planned in future versions of
POV-Ray? And isn't there any trick to achieve similar effect to birefringence?
Best regards,
Opal
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