POV-Ray : Newsgroups : povray.binaries.images : Weathered objects : Re: Weathered objects Server Time
4 Nov 2024 13:57:34 EST (-0500)
  Re: Weathered objects  
From: Kirk Andrews
Date: 3 Apr 2008 07:00:01
Message: <web.47f4c606884bb0eba5d4a01d0@news.povray.org>
"Bill Pragnell" <bil### [at] hotmailcom> wrote:
> Severi Salminen <sev### [at] NOTTHISsaunalahtifiinvalid> wrote:
> > Bill Pragnell wrote:
> >
> > > If anybody has any other suggestions, now is the time!
> >
> > That actually looks very good! Now if you could apply sub-surface
> > scattering to it...
>
> You can, using media. Each block is a completely closed mesh. They also come
> with an inside_vector, so you can use them in CSG too.
>
> *wink*

Excellent!  A brilliant idea.  Thanks Bill--looking forward to that code.


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