POV-Ray : Newsgroups : povray.binaries.images : Weathered objects : Re: Weathered objects Server Time: 7 Jul 2008 15:40:04 GMT
  Re: Weathered objects  
From: Bill Pragnell
Date: 3 Apr 2008 10:45:01
Severi Salminen <severi.salminen [at] NOTTHISsaunalahtifiinvalid> wrote:
> Bill Pragnell wrote:
>
> > If anybody has any other suggestions, now is the time!
>
> That actually looks very good! Now if you could apply sub-surface
> scattering to it...

You can, using media. Each block is a completely closed mesh. They also come
with an inside_vector, so you can use them in CSG too.

*wink*


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