Looks like the problem is in the array declaration; if I declare the array using
that #while loop before I put it in create_spline(), it blows up on me, too.
// generates error
#local N = 5;
#local x = 1;
#declare my_array = array[ N ] {
#while( x <= N )
...
#local x = x + 1; #end
}
Probably have to do it the old fashioned way:
#declare my_array = array[ N ]
#local i = 0; #while( i < N )
#declare my_array[ i ] = ....
#local i = i + 1; #end
I may be wrong. It's happened before (more times than I care to remember)...
--
Dan
GoofyGraffix.com
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