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4 Nov 2024 20:17:34 EST (-0500)
  Higher zonogons  
From: Russell Towle
Date: 18 Mar 2008 18:40:01
Message: <web.47e0518e42c0f5121420fb690@news.povray.org>
The Generalized Dual Method, or GDM, in two dimensions, is named after a
peculiar duality between:

1. An arrangement of lines in the plane.

2. A tiling by zonogons (centrally-symmetrical polygons).

The Penrose tiling of 72- and 36-degree rhombs may be obtained using the GDM,
for instance.

The "duality" arises because if two lines in the arrangement intersect, a rhomb
arises in the tiling. Every open space between lines, bounded or unbounded,
corresponds to a vertex in the tiling; and every segment or ray cut out by the
lines corresponds to an edge in the tiling.

If three lines intersect in one point, a hexagon arises; if four lines, an
octagon. And so on. These may or may not be regular.

One could pass a set of lines in general position to the GDM, no two lines
parallel; only rhombs would arise.

More typically, one explores symmetry, and makes an arrangement of lines using
"n" (an integer) subsets, each subset parallel to one of the sides of a regular
n-gon. Each subset is composed of, say, "k" (an integer) parallel lines.
Typically, they are evenly-spaced. But they need not be evenly-spaced.

Research into such tilings often restricts them to rhombic tilings; it is
ensured that no more than two lines intersect at any one point. I myself often
prefer to explore the opposite: I force as many lines as possible to intersect
at as many points as possible.

If n=5, each subset is parallel to one of the sides of a regular pentagon, then;
I begin with an arrangement of five lines, arranged so they form a kind of star
pentagon, a pentagram (but the lines extend beyond the pentagram to infinity).
I find the ten points of intersection, and I add another set of five lines, at
distances such that the initial ten points of intersection are all hit again by
my new lines. I poll this new arrangement for all its points of intersection,
and add more lines, forcing more intersections. And then, more.

When five lines intersect at one point, then, a regular decagon arises. And if
five lines intersect in many points, many decagons arise ...


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