Nicolas Alvarez <nic### [at] gmail is the best com> wrote:
> SVG only supports 2D. But if you do your own 3D->2D projection,
> rendering that 2D image would probably be faster than raytracing.
Thanks Nicolas. I could do that. Or shift to VRML? Any thoughts about that one?
Seems to have markup and CSG primitives similar to povray. I just need to
benchmark the performance of the VRML players out there. Any thoughts here
guys?
-Rahul
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