"Rarius" <rar### [at] rarius co uk> wrote:
> Might I suggest you post an example POV file to povray.binaries.scene-files
> so we can all have a play and see if we can speed it up.
Thanks Rarius! I'll post a copy sometime later today. Meanwhile I'll also try to
use your suggestions. Its not that many spheres really. I strongly suspect I've
a coding inefficiency somewhere. Probably a blunder; I'm sort of a povray
newbie.
In fact, the render time is "LARGE" only relatively. Its a few seconds really
but that becomes slow when (a) I start thinking in terms of designing a GUI (b)
when I have a string of molecular images to render in an interactive setup.
BTW, I'm pleasantly surprised to see that many other posters actually thought
raytracing might be the *fastest* option around!
-Rahul
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