> pretrace_start 0.08
> pretrace_end 0.01
> count 500
> nearest_count 20
> error_bound 0.08
> recursion_limit 4
> low_error_factor .9
> gray_threshold 0
> minimum_reuse 0.015
> brightness 0.8
> adc_bailout 0.01/2
> save_file "museum.rad"
I find that if the surfaces in my scene have a bit of texture, I can get by with
much lower count settings, since a little blotchiness blends in with the texture
anyway. That's a very low error_bound setting!!
Is there any media in the scene? I had a scene a while ago in which I had
allowed interaction between media and radiosity, and some strange things
happened.
Post a reply to this message
|