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Hi people!
Here:
http://news.povray.org/povray.general/thread/%3Cweb.47b9887c93fc6a8bf8a489ba0%40news.povray.org%3E/
I was asking about coordinates baking.
Now I have the problem, that an object will be translated and rotated and this
couple of times:
1.: I rotate an object around <0,0,0>
2.: Then I translate it to <1,0,0>
3.: Now I'm rotating it again (again around <0,0,0>)
If I use vrotate, I need to give at step 3 the new position of my vector:
#declare MyVector_Rotation=vrotate(MyVector_Position,<10,20,30>) for example
but where is my first rotation, assigned at step 1?
How to give the vrotate my Position AND my (older) orientation?
Maybe, I have some confusing how to use the rotation vector, after using
vrotate?
After calkulating the vectors, I would give the objects the following
coordinates like this:
rotate MyVector_Rotation
translate MyVector_Position
Is that right?
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