POV-Ray : Newsgroups : povray.general : C++ Source code : Re: C++ Source code Server Time
31 Jul 2024 00:21:34 EDT (-0400)
  Re: C++ Source code  
From: here I am
Date: 26 Feb 2008 08:35:02
Message: <web.47c413dd1a7c3f8926a73cf90@news.povray.org>
Fa3ien <fab### [at] yourshoesskynetbe> wrote:

> > Hello Everybody!
> > Right now I am working with pov-ray windows executable but I want to work with
> > pov-ray C++ source code in visual studio.
>
> Obviously, you still need to get a good understanding of what POV-Ray
> is.  It's mostly impossible to help you in this situation.  Please read
> the first chapters of POV-Ray's documentation, that's the best help
> you can get right now.
>
> Fabien.

Well! first of all I am sorry for not responding soon.(I was sick for couple of
days)

I appreciate the gesture for letting me know what OpenGL can do or not :)
I would like to mention you guys that I got that thing(to load .obj file)  done
few months back from now (@ Thorsten.I believe you should know that only header
file I've used for that is glut.h, gl.h and some basic C language header
file).So, I believe,it wouldn't be a good idea to say"I need to learn what
exactly  VS and OpenGL does".

It is well written in my post..." I will try again and make it clear to you, if
you wont understand my question."  but it's obvious from your reply that You
don't want to hear my question.

I don't expect any thing else from you guys.BTW Thanks for the reply.
(I'll take care of myself).

P.S : I don't need this "<http://catb.org/~esr/faqs/smart-questions.html>"
        I would rather suggest you "to let others to ask question".

cheers!


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.