POV-Ray : Newsgroups : povray.advanced-users : non-CSG objects in water : Re: non-CSG objects in water Server Time
5 Jul 2024 15:20:26 EDT (-0400)
  Re: non-CSG objects in water  
From: JH
Date: 24 Feb 2008 15:00:01
Message: <web.47c1ccbcee5908c123eca01f0@news.povray.org>
> >>> I'm trying to put non-CSG'able objects in water, and, with radiosity lighting,
> >>> they come out too dark.  I'm guessing this is because the water is in the same
> >>> space as the objects themselves.
> >>>
> >>> Any ideas?

> When tou need to cross a transparent surface, it count as a recursion step. If
> recursion_limit is set to 1, the radiosity sampling stop on the down face of
> your water. Try increasing recursion_limit by 1 or 2.
> You can't use a two pass technique and remove that surface as it's an active
> surface.

Aha.  The water is inside a glass, and recurion_limit was 2.  I'm
trying the scene at 4 now (because the render wasn't slow enough
before...!)

Thanks!


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