Just a test rendering of my trick to achieve a nice bokeh effect with a
non-square aperture. Unfortunately the light pixels in the focal plane are an
artifact of the technique. I think it would require a direct patch into
POV-Ray to fix the problem. Can you guess how it's done? Hint: the answer is
in the image. Another hint: apparently I've misunderstood the 'no_reflection'
keyword.
- Ricky
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