POV-Ray : Newsgroups : povray.binaries.images : Grunge2-floor-texture : Grunge2-floor-texture Server Time
4 Nov 2024 16:27:27 EST (-0500)
  Grunge2-floor-texture  
From: Meothuru
Date: 19 Feb 2008 01:00:01
Message: <web.47ba700bacdee1055a73e3b40@news.povray.org>
// Please render with high quality to avoid Moire-effects


global_settings {
   adc_bailout 0.0039216
   assumed_gamma 1.5
   max_trace_level 256
   noise_generator 2
}

sky_sphere {
   pigment {
      color rgb <0, 0.439216, 0.709804>
   }
}

plane {
   <0, 1, 0>, 0

   pigment {
      leopard
      turbulence <0.5, 0.5, 0.5>
      lambda 6

      color_map {
         [ 0 color rgb <0.0627451, 0.0627451, 0.0627451>  ]
         [ 1 color rgb <2, 2, 2> ]
      }
      rotate y*(-90)
      scale 0.01334
      matrix < 3, 0, 0,
               -1, 1, 0,
               0, 0, 1,
               0, 0, 0 >
   }

   normal {
      leopard
      1
      turbulence <0.5, 0.5, 0.5>
      lambda 6
      rotate y*(-90)
      scale 0.01334
      matrix < 3, 0, 0,
               -1, 1, 0,
               0, 0, 1,
               0, 0, 0 >
   }
   scale 1
   rotate <0, 0, 0>
   translate y*(-0.005)
}

light_source {
   //*PMName Key-Light
   <-5, 5, -10>, rgb <1, 1, 1>
   area_light <6, 0, 0>, <0, 6, 0>, 9, 9
   adaptive 2
   jitter
   circular
   orient
}

light_source {
   //*PMName Fill-Light
   <5, 5, -10>, rgb <0.5, 0.5, 0.5>
   shadowless
   media_interaction off
   media_attenuation off
}

light_source {
   //*PMName RIM-Light
   <-5, 4.5, 12>, rgb <1, 1, 1>
   spotlight
   radius 5
   falloff 28
   tightness 0
   point_at <-0.77242, 0, -3.1196>
   area_light <6, 0, 0>, <0, 6, 0>, 9, 9
   adaptive 2
   circular
   orient
}

camera {
   perspective
   location <5, 5, -5>
   sky <0, 1, 0>
   direction <0, 0, 1>
   right <1.6, 0, 0>   // 16:10 Ratio for Wide-monitors
   up <0, 1, 0>
   look_at <0, 0, 0>
}
//-------------------------------

and a sample image


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Attachments:
Download 'grunge2.png' (589 KB)

Preview of image 'grunge2.png'
grunge2.png


 

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