|
|
Alain <ele### [at] netscapenet> wrote:
> When using radiosity, the part of the scene that are not rendered are not
> treated the same as those that are actualy rendered.
> You start by doing a render at a lower resolution and adding "save_file" in the
> radiosity block. Turn off antialiasing. You can also remove several transparent
> objects, like window panes. This will save the radiosity data to a file.
> Those radiosity data are resolution independent.
>
> You then do a second, full size or partial, render, with "load_file",
> pretrace_start 1 pretrace_end 1 and "always_sample off". Leave everything lese
> in the radiosity block the same.
>
> There will still be some banding, but much less.
Thank you for the detailed help. I gave it a try, and I got a nicely
unbanded image, but I didn't get much radiosity detail. Objects that
had vague shadows before now have no shadows. I used 1/2 the
resoultion for the radiosity file. (The final image was 640x480. The
radiosity was 320x240.) Was this a mistake?
Rather than do this by trail and error (each render takes some 14
hours!), I'd be grateful for some guidance.
jh
Post a reply to this message
|
|